Self-optimizing, self-learning playable ad technology
Algorithmic optimization of playable ad creatives for all networks, like AppLovin, ironSource, Unity, Google, Facebook
Bring your own playable (BYOP) or let us produce a top-performing creative for you in 1 week
Supports #1 and multiple top 10 mobile games in the App Stores today, 500M+ impressions per month
Built by mobile games and ad-tech veterans
Reskins & iterations in seconds
Swap assets and change variables to create reskins and new iterations in seconds
Easy playable ad editor that requires no design or coding knowledge
Create endless variations and export automatically to any major ad network, such as Facebook, Google, and so on
Measure & optimize in real-time
Get in-ad data to analyze your playables in real-time
Test variations and compare IPM, retention, and ROAS
Get new optimized variations in seconds
Former Sales & Customer Success executive at mobile marketing companies such as Fyber, Chartboost & Mobvista. Passionate about supporting mobile games companies in their quest for user growth.
Head of Business
Former Head of UA & Monetization EMEA at Chartboost. Digital Marketing manager specialized in leading teams working with mobile games customers.
Head of Production
Former Head of Creative Studio at Chartboost and evangelist for playable ads. Design and marketing professional with a long history working in mobile gaming studios and advertising agencies.
Co-Founder & CTO
Former Head of Engineering at Everwise in NY/SF, CTO at high-growth startups worldwide. Long track record of leading high-traffic and high-availability platforms.